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A hierarchical network game with a large number of players
Tamer Başar
,
R. Srikant
Electrical and Computer Engineering
Coordinated Science Lab
Office of the Vice Chancellor for Research and Innovation
Siebel School of Computing and Data Science
Research output
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Chapter in Book/Report/Conference proceeding
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Keyphrases
Additional Capacity
16%
Analytic Form
16%
Congestion Cost
16%
Disutility
16%
Fixed Price
16%
Hierarchical Network
100%
Large number of Users
16%
Leader-follower
16%
Multiple Classes
16%
Multiple Links
16%
Network Games
100%
Number of Followers
16%
Number of Players
100%
Number of Users
16%
Provider Cost
16%
Service Provider
100%
Single Leader
16%
Single Service
16%
Stackelberg Game
16%
Total Revenue
16%
Unique Equilibrium
16%
Computer Science
Objective Function
16%
Service Provider
100%
stackelberg game
16%