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2017
Street Fighter
Fordham, J. & Ball, C. A., Aug 2017, 100 Greatest Video Game Franchises. Mejia, R., Banks, J. & Adams, A. (eds.). Rowman & Littlefield, p. 172-174Research output: Chapter in Book/Report/Conference proceeding › Entry for encyclopedia/dictionary
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2019
Aging in the Digital Age: Conceptualizing Technology Adoption and Digital Inequalities
Francis, J., Ball, C., Kadylak, T. & Cotten, S. R., Jan 9 2019, Ageing and Digital Technology: Designing and Evaluating Emerging Technologies for Older Adults. Neves, B. B. & Vetere, F. (eds.). Springer, p. 35-49Research output: Chapter in Book/Report/Conference proceeding › Chapter
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The emotional costs of computers: an expectancy-value theory analysis of predominantly low-socioeconomic status minority students’ STEM attitudes
Ball, C., Huang, K. T., Rikard, R. V. & Cotten, S. R., Jan 2 2019, In: Information Communication and Society. 22, 1, p. 105-128 24 p.Research output: Contribution to journal › Article › peer-review
Open Access -
2017
Big Daddy
Ball, C. A. & Fordham, J., Aug 2017, 100 Greatest Video Game Franchises. Mejia, R., Banks, J. & Adams, A. (eds.). Rowman & Littlefield, p. 20-22Research output: Chapter in Book/Report/Conference proceeding › Entry for encyclopedia/dictionary
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2019
Framing Mental Health Within Digital Games: An Exploratory Case Study of Hellblade
Fordham, J. & Ball, C., Apr 2019, In: JMIR Mental Health. 6, 4, p. e12432 e12432.Research output: Contribution to journal › Article › peer-review
Open Access -
Augmented versus virtual reality in education: An exploratory study examining science knowledge retention when using augmented reality/virtual reality mobile applications
Huang, K. T., Ball, C., Francis, J., Ratan, R., Boumis, J. & Fordham, J., Feb 2019, In: Cyberpsychology, Behavior, and Social Networking. 22, 2, p. 105-110 6 p.Research output: Contribution to journal › Article › peer-review
Open Access -
2018
Gaming the SySTEM: The Relationship Between Video Games and the Digital and STEM Divides
Ball, C., Huang, K. T., Cotten, S. R. & Rikard, R. V., Jan 1 2018, (Accepted/In press) In: Games and Culture. 15, 5, p. 501-528 28 p.Research output: Contribution to journal › Article › peer-review
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2017
E.T. The Extraterrestrial
Ball, C. A. & Fordham, J., Aug 2017, 100 Greatest Video Game Franchises. Mejia, R., Banks, J. & Adams, A. (eds.). Rowman & Littlefield, p. 48-50Research output: Chapter in Book/Report/Conference proceeding › Entry for encyclopedia/dictionary
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2019
The Physical–Digital Divide: Exploring the Social Gap Between Digital Natives and Physical Natives
Ball, C., Francis, J., Huang, K. T., Kadylak, T., Cotten, S. R. & Rikard, R. V., Aug 1 2019, In: Journal of Applied Gerontology. 38, 8, p. 1167-1184 18 p.Research output: Contribution to journal › Article › peer-review
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2017
Pressurizing the STEM Pipeline: an Expectancy-Value Theory Analysis of Youths’ STEM Attitudes
Ball, C., Huang, K. T., Cotten, S. R. & Rikard, R. V., Aug 1 2017, In: Journal of Science Education and Technology. 26, 4, p. 372-382 11 p.Research output: Contribution to journal › Article › peer-review