TY - GEN
T1 - 3D teleimmersion for remote injury assessment
AU - Nahrstedt, Klara
PY - 2012
Y1 - 2012
N2 - 3D Teleimmersion is emerging as a 3D telepresence platform that enables remote participants to immerse themselves like in a 2D video conference, but in a joint virtual space with a sense of space and time. Distributed remote participants can move around each other, go through each other, operate virtual objects and cooperate on moving, changing and manipulating virtual objects jointly in the same virtual space. This 3D teleimmersive platform promises to lend itself very well to many healthcare applications such as tele-physiotherapy where telepresence, interactivity, depth of movement, and immersion are necessary ingredients for yielding performance gains, such as getting better from the patient and doctor point of view. In this position paper we discuss questions, requirements, and challenges for (a) understanding the first step in tele-physiotherapy, the remote injury assessment activity and (b) understanding the impact of the activity on 3D teleimmersion to be deployed and assist doctors/patients in remote injury assessment activity.
AB - 3D Teleimmersion is emerging as a 3D telepresence platform that enables remote participants to immerse themselves like in a 2D video conference, but in a joint virtual space with a sense of space and time. Distributed remote participants can move around each other, go through each other, operate virtual objects and cooperate on moving, changing and manipulating virtual objects jointly in the same virtual space. This 3D teleimmersive platform promises to lend itself very well to many healthcare applications such as tele-physiotherapy where telepresence, interactivity, depth of movement, and immersion are necessary ingredients for yielding performance gains, such as getting better from the patient and doctor point of view. In this position paper we discuss questions, requirements, and challenges for (a) understanding the first step in tele-physiotherapy, the remote injury assessment activity and (b) understanding the impact of the activity on 3D teleimmersion to be deployed and assist doctors/patients in remote injury assessment activity.
KW - 3D teleimmersion
KW - Distributed interactive multimedia environment
KW - Requirement analysis for healthcare application
UR - http://www.scopus.com/inward/record.url?scp=84870480876&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84870480876&partnerID=8YFLogxK
U2 - 10.1145/2390876.2390884
DO - 10.1145/2390876.2390884
M3 - Conference contribution
AN - SCOPUS:84870480876
SN - 9781450315869
T3 - SAM 2012 - Proceedings of the 2012 ACM Workshop on Socially-Aware Multimedia, Co-located with ACM Multimedia 2012
SP - 21
EP - 24
BT - SAM 2012 - Proceedings of the 2012 ACM Workshop on Socially-Aware Multimedia, Co-located with ACM Multimedia 2012
T2 - 2012 International Workshop on Socially-Aware Multimedia, SAM 2012, Held in Conjunction with the International ACM Multimedia Conference 2012
Y2 - 29 October 2012 through 29 October 2012
ER -