3-D face modeling and its applications

Thomas S. Huang, Li An Tang

Research output: Contribution to journalArticlepeer-review

Abstract

This paper describes some issues in building a 3-D human face modeling system which mainly consists of three parts: • Modeling human faces; • Analyzing facial motions; • Synthesizing facial expressions. A variety of techniques developed for this system are described in detail in this paper. Some preliminary results of applying this system to computer animation, video sequence compression and human face recognition are also shown.

Original languageEnglish (US)
Pages (from-to)491-520
Number of pages30
JournalInternational Journal of Pattern Recognition and Artificial Intelligence
Volume10
Issue number5
DOIs
StatePublished - Aug 1996

Keywords

  • Computer animation
  • Face recognition
  • Human face modeling
  • Motion estimation
  • Motion reconstruction
  • Template matching
  • Video compression

ASJC Scopus subject areas

  • Software
  • Computer Vision and Pattern Recognition
  • Artificial Intelligence

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