Engineering & Materials Science
Crowdsourcing
91%
Data privacy
71%
Marketing
62%
Websites
61%
Internet
56%
Authentication
40%
User experience
27%
Industry
26%
Decision making
18%
Application programs
18%
Data Sharing
18%
Law enforcement
18%
Visibility
17%
Ethical aspects
16%
Ecology
16%
Bottles
15%
Transparency
15%
Software quality
14%
Time delay
14%
Alcohols
14%
Controllers
14%
Developing countries
13%
Bluetooth
13%
Software architecture
13%
Remote control
13%
Economics
12%
Access control
12%
Communication
11%
Managers
11%
Software engineering
10%
Productivity
10%
Compensation and Redress
9%
Personnel
9%
Ubiquitous computing
9%
Servers
9%
Costs
8%
Blogs
7%
Testing
6%
Experiments
6%
Gages
6%
Nonprofit organization
6%
Risk assessment
6%
Mathematics
Personalization
54%
Social Networking
51%
User Modeling
32%
Architecture
23%
China
16%
Framework
8%
Software Architecture
8%
Caching
6%
Visibility
5%
Social Sciences
personalization
20%
privacy concerns
16%
Turk
15%
remedies
11%
Internet
9%
worker
8%
costs
7%
recording
6%
evaluation
5%