Keyphrases
Empathy
86%
Vignettes
59%
Virtual Environment
43%
Cognitive Empathy
37%
Serious Games
37%
Cognitive Load
37%
Pre-service Teachers
31%
Emotional Response
31%
Clover
25%
Social Network Formation
25%
Cross-cultural Teaching
25%
Teacher Cognition
25%
Role of Technology
25%
Social Support Networks
25%
COVID-19
25%
American Adults
25%
Social Capital
25%
Quality of Life
25%
Educators
23%
Game Environment
20%
World of Warcraft
18%
Social Identity
18%
Educational Implications
18%
Technology Design
16%
Problem Solving
16%
Emotional Design
16%
School Districts
16%
First Section
16%
Healing
15%
Personal Identity
15%
Older Adults
15%
Cognitive Ability
15%
Learning Outcomes
15%
Empathy Development
15%
Teaching-learning
13%
Acceptable Use Policies
12%
Digital Games
12%
Character Education
12%
Interconnection Technology
12%
Cultural Consciousness
12%
Technology Education
12%
Technology Learning
12%
Video Games
12%
School Cooperatives
12%
Virtual Simulation
12%
Game World
12%
Race War
12%
Role-playing Game
12%
Massive Multiplayer Online
12%
Emotion Modeling
12%
Psychology
Empathy
100%
Cognitive Empathy
37%
Narrative
37%
Conceptual Framework
37%
Cognitive Load
37%
Perspective Taking
25%
Consciousness
25%
Network Formation
25%
Social Support
25%
Quality of Life
25%
Psychological Disorder
12%
Social Development
12%
Practitioners
12%
Middle School
12%
Ethical Decision-Making
12%
Digital Environment
12%
Educational Literature
12%
World of Warcraft
12%
Face-To-Face Interaction
12%
Prosocial Behavior
12%
Online Learning
12%
Online Time
12%
Educational Psychology
12%
Online Aggression
12%
Virtual Space
12%
Cell Excitability
12%
Physical Activity
12%
Interpersonal Interaction
12%
Emotional Development
12%
Turn-Taking
12%
Statistical Analysis
12%
Psychological Effect
12%
Cross-Validation
10%
Cognitive Load Theory
7%
Working Memory
7%
School-Related Experience
6%
Traumatic Event
6%
Social Cognition
6%
Education Program
6%
Identity
6%
Cognitive Process
6%
Preservice Elementary Teacher
6%
Social Engagement
5%