Computer Science
Computer Hardware
100%
Congestion Control
80%
Queueing Delay
80%
Optimal Network
80%
Network Architecture
80%
Network Protocols
66%
Control Protocol
50%
Access Link
50%
Flow Control
48%
High Throughput
48%
Network Design
40%
Network Coding
40%
Host Networking
40%
Peripheral Interconnects
40%
Memory Interconnects
40%
Tree Search
40%
Memory Management Unit
40%
Memory Subsystem
40%
Tracking (Position)
40%
MIMO Systems
40%
Transport Layer
40%
Software Stack
40%
Transformation Domain
40%
Kalman Filter
40%
Handle Occlusion
40%
System Designer
40%
Network Utilization
40%
Experimental Result
40%
Buffer Overflow
40%
Message Delivery
40%
Network Resource
30%
Graphics Processing Unit
26%
Field Programmable Gate Arrays
26%
Branch-and-Bound Algorithm Design
26%
Production Datacenter
20%
Granularity
20%
Subnetwork
20%
End Application
20%
Application Performance
20%
Considered Application
20%
Performance Degradation
20%
Bound Approach
13%
Reported Result
13%
Select Customize
13%
Detection Algorithm
13%
Testbed
13%
Computational Complexity
13%
Performance Error
13%
Selection Strategy
13%
Completion Time
13%
Keyphrases
Congestion
100%
Near-optimal
60%
High-throughput
48%
Network Applications
45%
Software Stack
40%
Bulk Transfer
40%
Congestion-free
40%
Network Coding
40%
Data Center Interconnect
40%
Data Center Networks
40%
Data Center Architecture
40%
ECG Analysis
40%
Accelerated Computing
40%
Vehicle Trajectory Prediction
40%
Branching Criterion
40%
Flow Control
40%
Low-complexity Detection
40%
Optimal Network Design
40%
Congestion Control
40%
Catadioptric
40%
Tree Search
40%
Coflow
40%
Cardiovascular Disease
40%
Quadratic Program
40%
S-transform
40%
Wavelet Coherence
40%
ECG Signal
40%
Multiple-input multiple-output System
40%
Omnidirectional Camera
40%
Communication Protocol
36%
Network Hardware
31%
Queuing Delay
30%
Controlled Paths
26%
High Performance
26%
Linux TCP
26%
Network Resources
25%
Transport Layer
24%
Buffer Overflow
20%
System Designer
20%
Network Utilization
20%
Sender
20%
Failure-free
20%
Optimal Networks
20%
Message Size
20%
Near-zero
20%
Latency Overhead
20%
Performance Degradation
20%
Network Delay
20%
By Design
20%
Credit Based
20%