Mathematics
Market
83%
Nash Equilibrium
54%
Game
45%
Utility Function
35%
Welfare
34%
Revealed Preference
27%
Incentives
23%
Polynomial-time Algorithm
19%
Competitive Equilibrium
19%
Strategy
19%
Performance Metrics
12%
Open Problems
12%
Class
10%
Polynomial
10%
Profit
9%
Computing
9%
Economics
9%
Classifier
9%
Line
9%
Model
9%
Substitution
8%
Learning
7%
Contraction
7%
Covering
6%
Path Following
5%
NP problem
5%
Optimal Solution
5%
Cost Function
5%
Engineering & Materials Science
Polynomials
100%
Set theory
35%
Hardness
20%
Costs
17%
Landing
16%
Cost functions
16%
Profitability
14%
Servers
12%
Feedback
10%
Computational complexity
10%
Genes
10%
Machinery
9%
Lenses
8%
Convex optimization
8%
Substitution reactions
8%
Aviation
8%
Economics
7%
Linear programming
6%
Classifiers
5%
Directed graphs
5%
Business & Economics
Approximation
15%
Nash Equilibrium
15%
Bimatrix Games
12%
Substitute
12%
Satiation
12%
Utility Function
9%
Market Mechanism
9%
Substitution
8%
Fair Division
7%
Goods
6%
Geometric Mean
6%
Proportionality
6%
Competitive Equilibrium
5%
Objective Function
5%