Research output per year
Research output per year
Dr. Robb Lindgren is a Professor of Educational Psychology and Curriculum & Instruction whose research focuses on how people learn with interactive and immersive digital technologies. He has affiliate appointments at the Beckman Institute, the National Center for Supercomputing Applications (NCSA), the Informatics program in the iSchool, the Center for Social & Behavioral Science (CSBS), and the Computers and Education program in the Grainger College of Engineering. Dr. Lindgren teaches both undergraduate and graduate courses pertaining to the design of digital learning environments, theories of learning and interactivity, and methods for conducting research on how people learn through their interactions with emerging technologies such as virtual reality and augmented reality. Dr. Lindgren is currently the Director of the Technology Innovations in Educational Research and Design (TIER-ED) initiative that seeks to build a cross-campus community focused on the use of emerging technologies to address critical issues in education.
Dr. Lindgren’s research examines theories and designs for learning within emerging media platforms (e.g., simulations, virtual environments, mobile devices, video games, augmented and mixed reality, etc.). He seeks to understand how digital technologies can be used to construct new identities and generate new perspectives that lead to stronger comprehension of complex ideas, particularly in STEM content areas. His work investigates how physical, body-based interactions with learning content can facilitate new understandings, and how games and simulations can be effectively designed to take these types of interactions as input. He is also interested in how digital technologies can provide new approaches to assessing learning, such as examining where learners focus their attention, what choices they make, and how well they adapt to new situations. Dr. Lindgren has been PI of several NSF-funded research projects examining how people learn in technology-enhanced environments. He and his lab have created prototypes for several STEM learning games and simulations, and they are currently working with local schools and museums to co-design and iterate on several new technology platforms.
Learning Sciences and Technology Design, PhD, Stanford University
2003 → 2009
Psychology, M.A. , Stanford University
2003 → 2008
Computer Science, B.S., Northwestern University
1996 → 2000
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
Research output: Contribution to journal › Article › peer-review
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
Research output: Chapter in Book/Report/Conference proceeding › Chapter
Research output: Chapter in Book/Report/Conference proceeding › Chapter
Lindgren, R. (Recipient), 2017
Prize: Prize/Award