Keyphrases
Smart Classroom
100%
Computational Thinking
74%
Knowledge Communities
69%
Collaborative Learning
63%
App Inventor
56%
Science Learning
55%
Computational Action
46%
Collaborative Inquiry
38%
Computing Education
37%
Student Collaboration
37%
Internet of Things
35%
Teacher Dashboards
35%
Whole Class
31%
Classroom Orchestration
31%
MIT App Inventor
31%
Makerspaces
31%
Computer-supported Collaborative Learning
31%
Learning Environment
30%
Learning Activities
27%
Classroom Setting
26%
Computational Identity
26%
Co-design Method
25%
Physical Space
24%
High School Physics
24%
Design Research
23%
Participatory Design
22%
Design Study
22%
Smart Spaces
22%
Digital Empowerment
22%
Collaborative Interaction
22%
Educators
21%
Design Principles
21%
K-12
20%
Museum Exhibitions
20%
Museum
20%
Settlers
19%
Collaborative Learning Activities
18%
Personal Data Protection
17%
Black Youth
17%
Privacy Practices
17%
Physics Classes
17%
Out-of-school
17%
Human-centered Design
17%
Privacy Protection
17%
Reactive Coping
17%
Risk-coping
17%
Coping Strategies
17%
System Understanding
17%
Maker Education
17%
Social Navigation
17%
Computer Science
Collaborative Learning
89%
Computational Thinking
88%
Knowledge Community
77%
Learning Experiences
61%
Participatory Design
47%
Dashboards
44%
Software Agent
40%
Data Mining
26%
Internet of Things
26%
Support Student
26%
Collaborative Learning
26%
Open Source
26%
Science Learning
26%
Physical Space
22%
Intelligent Software
22%
Learning Analytics
22%
Knowledge Base
22%
Learning Mechanism
22%
learning design
21%
Technology Environment
20%
Computer Science
18%
Group Collaboration
17%
Inquiry Learning
17%
Social Navigation
17%
Iterative Design
17%
Privacy Protection
17%
Augmented Reality
17%
Personal Information
17%
Shared Understanding
17%
Student Engagement
15%
Dwell Time
13%
Programming Language
13%
Recent Literature
13%
Activity Class
13%
Emerging Technology
13%
Interactive Tool
13%
Developing Application
13%
Information Protection
11%
Electronic Document
11%
Privacy Practice
11%
Curriculum Inquiry
11%
Design Activity
11%
Science Community
10%
Programming Environment
10%
Interactive Session
9%
Remote Participant
8%
Technology Platform
8%
Shared Resource
8%
Social Connection
8%
Educational Game
8%