Keyphrases
Adaptive Structuration Theory
25%
Circumplex
13%
Communication Networks
14%
Communication Research
35%
Communication Technologies
16%
Communication Theory
29%
Computer Support
26%
Conflict Management
25%
Decision Support System
16%
Enterprise Systems
17%
Game Logs
13%
Generative Models
13%
Group Communication
53%
Group Consensus
20%
Group Decision
32%
Group Decision Making
57%
Group Decision Support Systems
77%
Group Meetings
13%
Group Members
23%
Group Processes
17%
Group Research
16%
Group-level Outcome
14%
Healthcare Network
13%
Information Communication Technology
17%
Internal Revenue Service
14%
Log Data
13%
Longitudinal Field Study
14%
Massively multiplayer Online Games
35%
Massively multiplayer Online Role-playing Games (MMORPGs)
19%
Minnesota
32%
Multiple Sequences
25%
Multiteam Systems
13%
Online Environment
21%
Organization Change
19%
Organizational Change
40%
Organizational Communication
25%
Organizational Innovation
25%
Personalization
15%
Pooles
16%
Process Method
21%
Process Research
14%
Process Theory
25%
Sequence Models
18%
Social Networks
33%
Social Sciences
13%
Structuration Theory
19%
Teamwork
20%
Telemedicine
31%
Telemedicine Network
22%
Virtual Research Environment
19%
Social Sciences
Authors
13%
Best Practice
10%
Communication Process
10%
Communication Research
30%
Communication Studies
6%
Communication System
16%
Communication Technology
6%
Communication Theory
25%
Conflict Management
38%
Conflict Strategy
12%
Conflict Theory
12%
Decision Making
45%
Decision-Making Process
16%
Emotions
8%
Ergonomics
12%
Field Work
9%
Grounded Theory
8%
Group Communication
59%
Group Decision
100%
Group Decision Making
63%
Group Interaction
9%
Group Members
12%
Group Problem Solving
8%
Group Processes
14%
Information and Communication Technologies
12%
Information Systems
20%
Information Systems Management
12%
Information Technology
33%
Innovation Process
9%
Legal Procedure
12%
Network Analysis
9%
Normativity
13%
Organisational Innovation
25%
Organizational Change
35%
Organizational Communication
12%
Process Research
11%
Public Sector
12%
Research Approach
8%
Scientific Methods
30%
Scientists
20%
Small Groups
67%
Social Network
18%
Social Science
6%
Social Structure
10%
Systems Research
7%
Team Communication
14%
Theoretical Perspective
22%
Tuition Fee
19%
USA
13%
Variance
22%
Computer Science
And-States
9%
Audio Recording
9%
Case Study
15%
Communication Network
9%
Customer Relationship
8%
Cyberinfrastructure
8%
Decision Support System
9%
Decision-Making
17%
Electronic Communication
9%
Enterprise System
20%
Game Playing
19%
Generative Model
12%
Group Decision Support System
25%
Group Interaction
9%
Group Members
9%
Health Care
15%
Healthcare Delivery
7%
Human Computer Interaction
8%
Information and Communication Technology
20%
Information Systems
33%
Information Technology
36%
Interaction Process
12%
Internal Revenue Service
8%
Laboratory Experiment
7%
Learning Process
12%
Learning System
7%
Log Data
17%
Longitudinal Data
7%
Machine Learning
7%
Massively Multi-Player Online Games
19%
mobile commerce
15%
Modeling Framework
6%
Network Dynamic
8%
Online Environment
11%
Online Game
9%
Positive Attitude
6%
Practical Implication
10%
Psychological State
12%
Research Environment
19%
Shopping Online
12%
Social Network
38%
Social Network Analysis
8%
Software Engineering
9%
Structural Property
7%
System Development
19%
Team Member
8%
Team Performance
9%
Theoretical Framework
13%
Videoconferencing
9%
Web Page
12%