Keyphrases
Learning Environment
86%
Problem Solving
82%
Educational Data Mining
77%
Self-regulated Learning
73%
Affective State
69%
Gaming the System
58%
MOOC
57%
Model-tracing Tutors
54%
Debugging
53%
Learning Analytics
53%
Well-defined
51%
Betty's Brain
44%
Sequential Pattern Mining
43%
Affect Detection
42%
Cognitive Tutors
40%
Open Learning Spaces
39%
Learning Outcomes
38%
Learning Process
38%
Sequential Pattern
37%
Metacognitive Strategies
36%
Student Behavior
36%
Task Domain
36%
Digital Learning Environment
34%
Course Development
34%
Physics Playground
34%
Cognitive Tutor Authoring Tools
34%
Large Language Models
34%
Computer-Based Learning
33%
Student Performance
33%
Novice Programmers
32%
Domain-independent
32%
Sensorless
30%
Interaction-based
30%
Gaming Behavior
30%
Student Action
30%
Collaborative Problem Solving
29%
Computer-based Learning Environments
29%
Boredom
28%
Student Affect
28%
Introductory Computer Science Course
27%
Student Interaction
26%
Action Sequence
26%
Learner Behavior
25%
Log Data
25%
Educational Data
25%
Strategic Behavior
24%
Next-step Hints
24%
Metacognition
24%
Massive Open Online Courses
22%
Interactive Events
22%
Computer Science
Learning Experiences
100%
Cognitive Tutor
96%
Learning System
93%
Machine Learning
78%
Educational Data Mining
74%
Computer Science
70%
Regulated Learning
66%
Learning Process
59%
Sequential Pattern Mining
55%
Learning Analytics
53%
Digital Education
52%
Student Interaction
48%
Sequential Pattern
47%
Defined Domain
45%
Novice Programmer
43%
Authoring Tool
34%
Cognitive Tutor Algebra
34%
Structured Query Language
34%
Case Study
34%
Large Language Model
34%
Online Learning Environment
32%
Electronic Learning
31%
Log Data
27%
Action Sequence
26%
Knowledge Engineering
26%
Intelligent Tutoring System
26%
Tutoring System
22%
introductory programming course
22%
Debugging Process
22%
Prediction Performance
22%
Programming Experience
22%
Discussion Forum
20%
Educational Game
20%
Collaborative Learning
20%
Deep Learning Method
19%
And-States
19%
Tablet Computer
17%
Physical Sensor
17%
Common Pattern
17%
Undergraduate Student
17%
Syntactics
17%
Dynamic Nature
17%
Use Case
17%
Evaluation Criterion
17%
Annotation
17%
game based learning
15%
student modeling
15%
State Transition
15%
Deep Learning Model
15%
Online Discussions
14%