H Chad Lane

20032019
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Research Output 2003 2019

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Chapter
2017

Playing With Virtual Blocks: Minecraft as a Learning Environment for Practice and Research

Lane, H. C. & Yi, S., Jul 8 2017, Cognitive Development in Digital Contexts. Elsevier Inc., p. 145-166 22 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

Scanning Transmission Electron Microscopy
Learning
Research
Video Games
Child Development
2012

Individualized cultural and social skills learning with virtual humans

Lane, H. C. & Wray, R. E., Jan 1 2012, Adaptive Technologies for Training and Education. Cambridge University Press, p. 204-221 18 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

Industry
2010

Virtual learning environments for culture and intercultural competence

Ogan, A. & Lane, H. C., Dec 1 2010, Handbook of Research on Culturally-Aware Information Technology: Perspectives and Models. IGI Global, p. 501-519 19 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

learning environment
artificial intelligence
computer game
communication skills
realism