Keyphrases
Digital Divide
100%
Virtual Reality
95%
Minority Students
78%
Older Adults
71%
Digital Inequality
65%
Theory Analysis
57%
Expectancy-value Theory
57%
Scientific Attitude
57%
Technology Attitudes
57%
Information Communication Technology
48%
COVID-19 Pandemic
43%
STEM Attitudes
38%
Engineering Attitude
38%
Mathematics Attitudes
38%
Technology Adoption
38%
Age of Information
38%
Technology Self-efficacy
31%
Emotional Costs
28%
Virtual Reality Technology
28%
COVID-19
27%
School Districts
27%
Self-efficacy
25%
Spatial Presence
23%
Perceived Impact
23%
Academic Motivation
22%
Academic Intentions
22%
Young Students
22%
Large-scale Computing
22%
Technical Efficacy
22%
Female Students
21%
Social Cognitive
21%
Student Science
21%
Southeastern United States
20%
Aging
20%
In Tandem
20%
Entertainment
19%
Technology Experience
19%
Virtual Reality in Education
19%
Mental Health
19%
Digital Age
19%
Digital Games
19%
Spatial Narrative
19%
Emergent Communication
19%
User Acceptance
19%
COVID-19 Impact
19%
Diverse Older Adults
19%
Tsunami
19%
Incarceration
19%
Virus
19%
Life-and-death
19%