Fingerprint
The Elsevier Fingerprint Engine mines the text of the experts' scholarly documents - publication abstracts, awards, project summaries, patents, and other sources – to create an index of weighted terms which defines the text, known as a Fingerprint. By aggregating and comparing Fingerprints, the Elsevier Fingerprint Engine enables users to look beyond metadata and expose valuable connections among people, research units, publications, and ideas.
Engineering & Materials Science
Controllers
Data storage equipment
Communication
Computer hardware
Semantics
Network protocols
Costs
Sensors
Scheduling
Feedback
Experiments
Bandwidth
Specifications
Trajectories
Dynamical systems
Graphics processing unit
Quality of service
Imaging techniques
Uncertainty
Sensor networks
Topology
Testing
Monitoring
Servers
Model checking
Internet
Sampling
Throughput
Robots
Wireless networks
Antennas
Cyber Physical System
Recovery
Testbeds
Synchronization
Availability
Control systems
Industry
Set theory
Parallel algorithms
Program processors
Scalability
Electric potential
Statistical Models
Machine learning
Linear systems
Networks (circuits)
Field programmable gate arrays (FPGA)
Data mining
Agglomeration
Real time systems
Access control
Resource allocation
Detectors
Image reconstruction
Ad hoc networks
Cost functions
Magnetic resonance imaging
Jamming
Statistics
Markov processes
Visualization
Particle accelerators
Switches
Labels
Websites
Decoding
Fault tolerance
Chemical analysis
Flow control
Wireless sensor networks
Aircraft
Decision making
Unmanned aerial vehicles (UAV)
Internet of things
Petri nets
Nonlinear systems
Simulators
Temporal logic
Data structures
Decentralized control
Energy efficiency
Engines
Collision avoidance
Microscopes
Systems analysis
Silicon
Mobile computing
Middleware
Telecommunication networks
Computer programming languages
Motion planning
Decomposition
Learning algorithms
High level synthesis
Deep neural networks
Hot Temperature
Clocks
Planning
Redundancy
Mathematics
Maude
Architecture
Framework
Controller
Performance
Design
Model
Game
Communication
Attack
Rewriting Logic
Simulation
Real-time
Sensor
Language
Strategy
Semantics
Decentralized
Software
Policy
Hardware
Rewriting
Specification
Resources
Model Checking
Modeling
Learning
Costs
Vertex of a graph
Safety
Distributed Systems
Demonstrate
Mining
Logic
Compiler
Optimization
Abstraction
Nash Equilibrium
Sensing
Output
Object
Evaluation
Class
Fault
Monitoring
High Performance
Dependability
Scheduling
Human
Synthesis
Distributed Algorithms
Traffic
Sensor Networks
Observation
Modulo
Reachability
Formal Analysis
Trajectory
Voltage
Infrastructure
Concurrent
Target
Robot
Path
Requirements
Trade-offs
Termination
Context
Receiver
Trace
Social Networks
Methodology
Interaction
Graph in graph theory
Optimal Control
Computing
Reasoning
Simulator
Runtime Verification
Control System
Experiment
Automata
Cache
Discrete-time
Hybrid Systems
Energy
Uncertainty
Clustering
Scenarios
State Space
Latency
Monitor
Java
Power System
Collision Avoidance
Workload
Update
Hybrid Automata
Formulation